LESSON 4. Wireframing Basics
LESSON 4. Wireframing Basics What Are Wireframes? A wireframe is a visual blueprint of a digital interface (like a website or mobile app). It shows the structure, layout, and key elements of a page — without getting into color, images, fonts, or final design details. Think of it like a floor plan for a house […]
Mapping customer journeys
Mapping customer journeys Let’s explore Customer Journey Mapping — one of the most powerful tools in UI/UX design to visualize how users interact with a product over time. Customer Journey Mapping What Is It? A Customer Journey Map is a visual story of the user’s experience with your product or service, from start to finish. […]
Creating user personas
Creating user personas Let’s explore how to create user personas, which is a key part of user-centered design. Personas help you stay focused on the people you’re designing for — not just features or trends. Creating User Personas A user persona is a fictional yet realistic representation of a key segment of your users, based […]
LESSON 3. User Research & Personas
LESSON 3. User Research & Personas Types of user research (surveys, interviews, usability testing) Let’s dive deeper into the Types of User Research, focusing specifically on surveys, interviews, and usability testing — three of the most common and beginner-friendly methods in UI/UX design. Types of User Research: Surveys, Interviews & Usability Testing User research is […]
Test: Gathering feedback and iterating
Test: Gathering feedback and iterating After creating your prototype, the next step in the UI/UX design process is the Test phase — where real users interact with your design so you can learn what works, what doesn’t, and how to improve. What is Usability Testing? Usability testing is the process of evaluating your prototype by […]
Prototype: Creating low/high-fidelity designs
Prototype: Creating low/high-fidelity designs Now that you’ve brainstormed design ideas, it’s time to bring those ideas to life with prototypes — visual, clickable versions of your product that users and stakeholders can interact with. What is a Prototype in UX Design? A prototype is a simulation or model of your final product, used to test […]
Ideate: Brainstorming design solutions
Ideate: Brainstorming design solutions Now that you’ve empathized with your users and defined their core problems, it’s time to move on to the Ideate stage — where creativity meets purpose. IDEATE: Brainstorming Design Solutions What is Ideation in UX Design? Ideation is the process of generating as many design ideas as possible to solve the […]
Define: Identifying user problems
Define: Identifying user problems Now that you’ve gathered insights during the Empathize stage, it’s time to move to the “Define” stage of the design process — where you turn that raw research into a clear problem statement you can solve. DEFINE: Identifying User Problems What is the Define Stage? The Define stage is where you […]
LESSON 2. Design Thinking & UX Process
LESSON 2. Design Thinking & UX Process Empathize: Understanding user needs Let’s take a deep dive into the “Empathize” stage of the design thinking and UX process. It’s the first and most important step — everything else depends on truly understanding your user. Empathize: Understanding User Needs What Does It Mean to Empathize? To empathize […]
Key deliverables (wireframes, prototypes, user flows)
Key deliverables (wireframes, prototypes, user flows) Let’s break down the key deliverables in UI/UX design — these are the tangible outputs created during the design process to communicate ideas, gather feedback, and guide development. These key deliverables include: 1. Wireframes What is a Wireframe? A wireframe is a basic, low-fidelity layout that shows the structure […]